
Let's imagine that when I select the Homing Beacon and we figure out it's the culprit, we can click Remove and it'll be deleted. The default should be for Grids however you can select what you'd like in the Select drop down. In the drop down list, click Entity List and in there should be a list. Now, you have another way to clean using Space Master if you'd wish for a more immediate trash clean-up and that's using the entity list and removing those grids or floating objects yourself. Once opened, open the dropdown and select Trash Removal this is where you'll set parameters for what should be removed during trash removal. You must have admin privileges to open the admin menu and once opened it should look like this: To use Space Master, load into your server and hit ALT + F10. Then save it and re-upload to your server. Install the tool, load your world and remove the junk. This tool makes a return and is the single best method for clearing your world of junk and grids you won't even know exist. The most likely reason is that the server is experiencing map issues which can be resolved by following this article.Īt the bottom of this article there is a list of found causes of lag from things built within the world, this may help you finding the cause within your world. Profiler: Provides a way to discover sources of lag in your world.When there’s lag on a Space Engineers server there are three likely reasons as to why its happening:Īn issue with configuration or in-game script.Concealment: Improves game performance by dynamically pausing grids when players aren't interacting with them.Essentials: Adds many useful management commands as well as a scheduler to run them automatically.The place Torch really shines is in its plugin system which allows extreme customization of servers, even to the point of providing community-made fixes for vanilla game bugs. Extensible using the Torch plugin system.Organized, easy to use configuration editor.




